export enum TriggerActionType {
  NoAction = 0,
  FireSale = 9,
  TextTrigger = 11,
  DestroyTrigger = 12,
  ChangeHouse = 14,
  RevealMap = 16,
  RevealAroundWaypoint = 17,
  PlaySoundFx = 19,
  PlaySpeech = 21,
  ForceTrigger = 22,
  TimerStart = 23,
  TimerStop = 24,
  TimerExtend = 25,
  TimerShorten = 26,
  TimerSet = 27,
  GlobalSet = 28,
  GlobalClear = 29,
  DestroyObject = 32,
  AddOneTimeSuperWeapon = 33,
  AddRepeatingSuperWeapon = 34,
  AllChangeHouse = 36,
  ResizePlayerView = 40,
  PlayAnimAt = 41,
  DetonateWarhead = 42,
  ReshroudMap = 51,
  EnableTrigger = 53,
  DisableTrigger = 54,
  CreateRadarEvent = 55,
  LocalSet = 56,
  LocalClear = 57,
  SellBuilding = 60,
  TurnOffBuilding = 61,
  TurnOnBuilding = 62,
  ApplyOneHundredDamage = 63,
  ForceEnd = 69,
  DestroyTag = 70,
  SetAmbientStep = 71,
  SetAmbientRate = 72,
  SetAmbientLight = 73,
  NukeStrike = 95,
  PlaySoundFxAt = 99,
  UnrevealAroundWaypoint = 101,
  LightningStrike = 102,
  TimerText = 103,
  CreateCrate = 108,
  IronCurtainAt = 109,
  EvictOccupiers = 111,
  Cheer = 113,
  StopSoundsAt = 116
}